OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: rado1265 on 03 Jul 2006, 19:23:46

Title: Disabling church bells
Post by: rado1265 on 03 Jul 2006, 19:23:46
Is there a code or something which disable a church bells in the mission?
Title: Re: Disabling church bells
Post by: h- on 03 Jul 2006, 19:40:37
Code: [Select]
church setDamage 1???

Other than that, no I don't think there is..
Title: Re: Disabling church bells
Post by: Terox on 03 Jul 2006, 19:54:45
possibly skipping time when daytime is 1 minute to the hour to 1 minute past the hour, dont know if this would skip the churchbells although its worth a shot

seems a lot of trouble to go too, just set the mission to 1 minute past the hour and then that will give u either 29 minutes no churchbell time or 59 minutes
Title: Re: Disabling church bells
Post by: rado1265 on 05 Jul 2006, 00:32:45
Ok thanks gents.