OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Mandoble on 22 Jan 2006, 01:29:59
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Is there any one to be used with playSound?
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You need to de-pbo O.pbo and or Sound.pbo. Find the sound of the weapon you want, for which you will need a wss to wav converter. I believe you can use the original wss files in your sound folder, but I don't. I convert the sound I want into an ogg file and use that in the sound folder.
Your reaction to the above could range from: 'okay I know how to do that', through to 'what language is this guy using?'
If it is the latter then post again and I or others will help explain the steps.
You might alos want to look at:
http://www.ofpec.com/yabbse/index.php?board=9;action=display;threadid=27079
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Thanks THobson,
this is a method I cannot use, the sounds should be existant and already available, as they would be used by a group of scripts that simulates rounds and missiles. I dont want to make them dependant on anything else than the script files.
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Then I fear there is no solution.