OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: yankme on 14 Jan 2006, 02:21:32

Title: cutscene move time ahead
Post by: yankme on 14 Jan 2006, 02:21:32
 EDIT;;   how do i get setacctime 1 to work in a scripted cutscene?
Title: Re:cutscene move time ahead
Post by: RujiK on 14 Jan 2006, 08:49:40
Uh... have you just tried putting it in right after the camera is created?
Title: Re:cutscene move time ahead
Post by: yankme on 14 Jan 2006, 09:36:00
yes :P
Title: Re:cutscene move time ahead
Post by: THobson on 14 Jan 2006, 10:49:37
I put it at the start of the script even before the camera is created.  I have never had a problem with it.  Are you sure it is accelerated time you want or is it skip time?
Title: Re:cutscene move time ahead
Post by: yankme on 14 Jan 2006, 14:32:06
THobson , ok it is skip time, 1hour .  i didnt know there was a dif. ya the cutscene with black in and 1 hour later, cheers

Edit;; yes at start too , has to be a muck yp on my part some how,,,,,,

i dont get it,,,,  and what would someone want this for , benney hill on a trycycle

SetAccTime accelFactor (1 = normal, 4 = fast)
None
SetAccTime 2
 ;D
Title: Re:cutscene move time ahead
Post by: yankme on 14 Jan 2006, 15:51:28
ok THobson i didnt know it was there,, ?!?,   skiptime 1 ,,,, worked, all done.
you can call that a challange, teacher , thanks cheers,. yank and yes before cam.