OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Seven on 20 Dec 2005, 16:51:29
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Hi all,
We are busy on a ctf for the latest FDF 1.4 mod & have a problem with the respawn.
When respawning, you will turn in a regular east or west player.
As of now in the description.ext it looks like this:
respawn=3;
respawndelay=30;
along with a Flag respawn_east & respawn_west
here is the class of a random unit at start
side="EAST";
vehicle="fdf_ww2_sovM43Officer";
player="PLAY CDG";
leader=1;
rank="SERGEANT";
skill=0.466667;
So when respawning they should respawn as same units...
Can anybody help me on this?
Thx in advance,
Seven
8)
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I dont see anything wrong with either the description.ext or mission.sqm
ofcourse you already knew that.
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Suggestions
Try a simple debug mission, same respawn, just a group of FDF 1.4 units on the same side, nothing else on the map and kill one of those units, see what it respawns as.
Try it on a client/server and on a dedi server in real mp
If it respawns as a standard BIS unit, something majorly is wrong
and i would suspect a config error somewhere in the mod. Perhaps the class of unit has a protected scope and is reverting back to a mother class. This really is an oddball
if it respawns as the same class unit then the mission has to be at fault, but what could cause such an issue, maybe a grouped gamelogic or something like that perhaps
I've never heard of this issue before and thats in what 5 years of OFP now
Good luck, please post your findings when you fix this problem, i would be interested to know
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Well oh soz I didn't give all/well wrong info perhaps lol; ctf is East vs RESISTANCE
I now put this in the init field as example for a sergeant names f2
f2 SetObjectTexture [0,"\FDFww_men\rank\jgr_kers.pac"]
and my dear belove sergeant comes back with the face he should have while before he had an american face texture.
Problem solved :)
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so the problem wasnt the unit model it was the face texture ??
you will probably find that they forgot to add/replace the BIS face classes in the main config with the fdf ones
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well there is another thing, I looked in most tuts I could find but on ctf & it always seems to come down on east & west... so I think that would have been the prob? they got west face textures after respawn instead of those guer fdf guys