OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: icarus_uk on 19 Dec 2005, 15:42:10

Title: Tracer Fire
Post by: icarus_uk on 19 Dec 2005, 15:42:10
Havent played OFP in over a year, just got into it again and logged in (to find I had 2 messages about sripts I wrote haha).  But the question is, has anyone made an effective tracer script yet?  I searched the EdDepot but there isnt one there (or I couldnt find it).  Has anyone got one hidden away somewhere?

If not I'll write one myself, inthis case does anyone know if its possible to dynamicly create the bullet tracers in a script?  Or is a particle array the only way?
Title: Re:Tracer Fire
Post by: Terox on 19 Dec 2005, 16:07:00
bn_tracer addon made by BN880

sorry dont have a link for ya



Title: Re:Tracer Fire
Post by: Dane on 19 Dec 2005, 18:44:19
BN tracer release thread:
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=c29e17c98c922594e1d66bab09ff299c;act=ST;f=4;t=44627

.. and Wolfbane's:
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=c29e17c98c922594e1d66bab09ff299c;act=ST;f=4;t=44115

.. ohh and right here at Ofpec, Grendel's tracers:
http://www.ofpec.com/yabbse/index.php?board=27;action=display;threadid=24162

Edit: Can't figure out which one i like the most, i love Wolfbane's glowing tracers but i think Bn's are the most realistic one's out there?
Title: Re:Tracer Fire
Post by: The-Architect on 20 Dec 2005, 07:09:34
Doesn't one of the tracer scripts have tracers that bounce off the ground and sometimes sit and burn?

I'm sure one of them does it.
Title: Re:Tracer Fire
Post by: Terox on 20 Dec 2005, 18:17:14
BN's bounce off the ground
Title: Re:Tracer Fire
Post by: The-Architect on 20 Dec 2005, 19:16:36
Also I recall that script is very easy to edit if you want 3rd party addons to have tracers. I believe it's just a case of adding the ammo type to the init script.