OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Veers on 19 Dec 2005, 01:42:17
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would something like ragdoll physics be possible in OFP and if people can make new running poses can't they make any new dead body poses, I'm tired of the old ones.
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New death switchmoves (Or poses) Yes, they are possible.
Rag doll effects, no. Ofps game engine does not allow this.
Correct me if I'm wrong.
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There's a discussion containing idle promises about ragdoll animations (not physics, though) in this thread on the official forums:
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=f5528f597feec57ead3102d64c0384df;act=ST;f=4;t=49626;st=0
I suppose he is talking about new switchMoves that simulates a ragdoll effect. There is also a video clip illustrating how it works.
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ok, thanks guys
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There's russian addon that adds 20 new dynamic death anims in game
http://www.flashpoint.ru/forum/showthread.php?t=36245
download
http://flashpoint.ru/data/addons/other/dezoom_anim.rar
But it's config addon i.e you have to replace your config to see anims.
You will also see this stuff in upcoming libmod update ;)
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I DLd it but all I got was a pbo file.
There are some folders with config text files.
Problem is their readme is in Russian.
What do I do to view their stuff?
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unpbo the pbo
download ofp.anim ( sorry dont have link, google is your friend:))
then run ofp.anim
open the rtm files that where in the pbo
or
find someone who knows russion
or
look in the text files for something likes this
class CfgMovesMC
{
class Default {};
class StandBase: Default {};
class States
{
class XXX: StandBase
XXX = the name u use to call the anim
cheers ;D