OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: yankme on 30 Oct 2005, 01:16:11
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what id like is when i call a trigger, have bravo team 4 or a way to specify my group instead of west, east, anyone, alpha, ect ,
does it have to be in the init file aswell , setGroupId or setsomethingId?
and on radio too ::) please ,,,,,
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bravoteam4=group this; setGroupId ["Bravo", "GroupColor4"] in loon's init.
If you want to use custom callsigns then download Student Pilot's tut on this page:
http://www.ofpec.com/editors/list.php?show=updated&t=&setnumperpage=50
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bravoteam4=group this; setGroupId ["Bravo", "GroupColor4"] in loon's init.
I think it's ...; bravoteam4 setGroupId ["Bravo", "GroupColor4"]
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bravoteam4 = Group ap; this setGroupId ["Bravo", "GroupColor4"] was what ive been trying the ap is player
bravoteam4 setGroupId ["Bravo", "GroupColor4"] this does something
sorry, bravoteam4=group this; setGroupId ["Bravo", "GroupColor4"] in loon's init. is an error
iam betting some little thingy is being over looked on my part here,,,,,,,,,iam off to see what good ol' Student Pilot's got going on, thanks guys ;D
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Try:
bravoteam4 = group this; this setGroupID ["Bravo", "groupColor4"]
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Sorry
bravoteam4 setGroupId ["Bravo", "GroupColor4"]
is correct.
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However, the effect is the same, mate.
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Yes indeed ;)
That's just because i usually assign groups in initfields and groupID's in init.sqs to keep the initfields nice and tidy.
But that's just me.
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thanks guys,,,,, :),, your both right, and student pilot's tute is very easy to use, pics in a tute is allways helpful, ' i ALLWAYS assemble kids toys that way :P'