OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: my acc. was remove on 22 Oct 2005, 18:41:02
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i dont know what i have to do 2 make an unit open a gate (ofp mission editor was designed so poorly)
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You can find a list of known action commands here (http://www.ofpec.com/editors/resource_view.php?id=862).
Planck
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Planck, the command isn't there
"My acc. was remove", use this, i think:
unitname Action ["Open Gate"];
not sure it whould work but try it
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There are no gates to open in normal OFP, only some addons come with this option. It's up to the creator then how to call the action I believe.
So if there is no readme you'll have to depbo the addon.
If you can't get it working at all, maybe a script will help. Search "gate" at the editors depot.
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The list of action commands I posted are the standard game action commands.
As has been pointed out, user made actions are just that......user made actions.
They will not be included in that list for obvious reasons.
Any user made addon that uses custom actions should include a Readme file that will detail how to use the actions.
Planck
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(ofp mission editor was designed so poorly)
Why do you think the editor is designed poorly?
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yes because it requires a world class super script 2 make a unit drop a magazine LOL ;D
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it does?
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This works quite well for a wire object.
http://www.ofpec.com/editors/resource_view.php?id=717
Because of the way OFP creates its objects it could need to be changed for other objects. Try experimenting with it.