OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Jackal on 08 Oct 2005, 06:19:35
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Guys,
My problem lies when my MP mission does not let a player who has expended all his group's men respawn into another alive group that already exists on the map. I do not want to use the revive player type of respawn since I want the game to have a definite number of enemies and a definite outcome. Here is what I have tried:
respawn="group" works fine, but when I use "side" or 5 instead of "group", the game reacts the same way as a respawn= "group". I have checked for typos and to make sure description.ext is correct. I have set several playable squads one the side (example, resistance) so there are surely slots for the killed player to fall into, but noooooooo.... I get to be a bird. Help. Bestow your wisdom upon me. Btw, i am using OFP 1.96.
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I've never actually used respawn "Side"
but
afaik it doesnt work anyway
may be wrong, am sure someone will reply to confirm
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I can't believe no knows the answer to this for sure.
I do not think it works. It could be a bug, or a feature that was never fully implemented. I've always used it but it behaves just like "group".
--Ben
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It doesn't work for me either, just seems to do the same as "group", which is more than a little irritating >:(
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I can't believe no knows the answer to this for sure.
I do not think it works. It could be a bug, or a feature that was never fully implemented. I've always used it but it behaves just like "group".
--Ben
The answer is: it's a very old bug. There is no working side respawn. As you have noticed, all it does is give you group respawn. It is indeed quite irritating.
The end.
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try "3" instead of side
i think 3 is "side", 1 = seagull, 2 = group
some one correct me if im wrong
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i think 3 is "side", 1 = seagull, 2 = group
For the avoidance of doubt. :P
0 ("NONE")
- No respawn. The camera zooms slowly out from the player's body.
1 ("BIRD")
- Respawn as a seagull after respawndelay.
2 ("INSTANT")
- Respawn at the place of death after respawndelay.
3 ("BASE")
- Respawn at a random spot in the side's marker zone after respawndelay.
Names of the different zones are:
West: respawn_west
East: respawn_east
Resistance: respawn_guerrila
Civilians: respawn_civilian
4 ("GROUP")
- Respawn into any alive AI in the player's squad after respawndelay.
If nobody is left, respawn as a seagull.
5 ("SIDE")
- Exactly the same as number 4 ("GROUP")
Planck