OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: The-Architect on 02 Oct 2005, 08:53:22
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How do I make an addon have an icon in the editor?
Is there something I can copy and paste straight into the config of the addon? Perhaps an Icon that is already in the game. The addon is a billboard. A simple wall icon will suffice.
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Fences and walls don't have a config entry in the game config and therefore have no classnames.
What you need to do is give your model the following named properties in its Geometry LOD:
dammage tree
map fence
This will mean it will fall over like a tree when hit by a vehicle and also it will look like a piece of wall or fence on the map............Hopefully.
Planck