OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Platoon Patton on 18 Sep 2005, 00:45:51
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Does somebody know the story of this inbuild console?
What happened with it?Disabled like DebugLog command?
Would be nice to log errors so we can see where the #error is situated in long outputs.
(http://users.pandora.be/Patton./debug.jpg)
#Image size edited by macguba
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where did u get this, is it a screenie u found or is this taken ingame, do you have the original mission for this, this looks very interesting ...
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This dialog,called RscDisplayDebug,is defined inRES\ BIN\Resource.BIN.
You can simply create it in the mission editor,make a trigger Radio Alpha,on activation:
[] exec ""createdialog.sqs"
In createdialog.sqs:
_ok = createDialog "RscDisplayDebug"
Errors occure when U click the buttons,the actions are:
"diag_toggle ""collision"
""all" diag_enable false"
"diag_drawmode ""FireGeometry"
etc ???
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maybe it had something to do with the defunct 'debuglog' command.
Whatever it is, it's clearly bin deactivated, and w/o its functionality it's pretty much useless.
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That was puzzling me too when someone showed me that long time ago...
All those buttons like Geom. etc clearly have something to do with models...