OFPEC Forum
Missions Depot => Mission Discussion => Topic started by: Tom Andersson on 11 Sep 2005, 12:33:49
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i dont know if this is the right board to post this in but il do it anyway...
ok i am planing on making a mission that takes place france (normandy)
in the 40s it is for now called "Max Farm" andi got many ideas on this mission
but i am not very good when it comes to scripts and animations (so if u are intrested in helping me just mail me) but anyway i am useing alot of good mods like:
invasion44
liberation(44?)
zombiemod(no actual zomies in the mission)
CWmod
Farmland mod
and many others
haven't done any objectives tough but will try to soon...
Tom Andersson
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dude, to many addons!!!!!
you sould think of replaceing the non-essential ones because lots of addons discourages lots of downloaders
not everyone has super fast broadband you know
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ok i am planing on making a mission that takes place france (normandy)
in the 40s it is for now called "Max Farm" and i got many ideas on this mission
What kind of ideas? It seems intresting, an original idea. Havn't seen a WW2 civi mission before. ;)
Plus, El Fisho is right. Ditch Either Inv44 or Lib mod, i can't see how you'd need both. If its going to be a kind of civilian-joining resistance-killing the enemy with their own weapons mission, then I recomend you use LibMod at this time, as their tanks and units/weapons are better than the aging inv44 demo ones.
If you are going to include allied forces in the mission, then I would use Inv44, or wait until the full version comes out.
Good luck :thumbsup:
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Hm, I'd also like to see a WWII civi mission. But you should ditch some addons. What are the zombies for, anyway? (I don't have htem so if there's an amazing script that helps with civi missions, please say so)
One thing I'd like to see is you having to cope with the constant threat of Nazi search and seizure, and if an allied plane goes down you could have three options: take in the pilot, report the pilot, or let the pilot go. Then again, a fourth option could be to kill him.
Another thing that would be neat is having rations on all your supplies, so you have to use them wisely. Plus, you can join the local resistance or "The Party".
The possibilities are endless with this. :D
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Ok, I'll ditch some addons, and if anyone would like to help me with scripting and such, it would be very appreciated.
And about the zombies, they don't really fill any essential purpose, but there is one zombie living with Henrik at on of max rival farms.
It is thought to be a campaign were you do missions for Max at his farm, you are not enemy with the germans nor the Recistance. Max is a cheap bastard who only think about himself and his own good. But I am open for other ideas, this was just something I made up, becuse it was fun.
Also, as I said, if you would like to help, e-mail me on: ingbritt.karlsson@telia.com
This is some sample pictures of what I have done this far:
(http://img375.imageshack.us/img375/9269/maxfarmbar6js.jpg)
(http://img375.imageshack.us/img375/6043/maxfarmfield8dr.jpg)
(http://img375.imageshack.us/img375/2046/maxfarmhouse2sd.jpg)
(http://img375.imageshack.us/img375/5530/maxfarmspookehouse3wp.jpg)
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Hello boyo, count me in
PM me or something ok? ill script and make missions etc.
oh and u should take Marcus3 for scripting he is a pro when it comes to that
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Right I almost forgot I was gonna lock this one.
No recruiting in missions: ideas.
:-*