OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: seanver on 13 Oct 2002, 18:55:12
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I have a trigger, with this condition: aP in bus1
And the on activation field has:
walkman=aP addaction ["Turn your walkman on","walk.sqs"]
But when aP gets into the bus, the action doesn't show up. But the condition is true -because I have other with the same and it works-. And which is more, if I put in the condition field "true" the action shows up. So is there any problem with actions when inside a vehicle?
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When get in Player or AI lose action, replace by vehicle's action.
So add action to vehicle when player gets in.
One trigger
activation Player != vehicle (player)
On activation : index = vehicle (player) addaction[yourwlakman bidule] ; curvehicle = vehicle (player)
Second
activ : player == vehicle (player)
On activ : curvehicle removeaction index
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Thank u very much