OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Speeder on 19 Aug 2005, 15:43:16
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Trapper wrote:
Must be these commands:
onBriefingGear sound
onBriefingGroup sound
onBriefingNotes sound
onBriefingPlan sound
Description:
Define sound (voice) played first time when section Plan in briefing is selected.
Example:
onBriefingPlan "PlanVoiceOver"
As far as I know the problem is that the sound is stopped/changed as soon as the player changes the briefing selection.
But from where do I execute the code - onBriefingPlan "PlanVoiceOver" ????
I still have to define the sound in the description right?
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from where do I execute the code
Put them in init.sqs
I still have to define the sound in the description right?
Correct
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tnx for quick answer.