OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: RobinHansenDK on 18 Aug 2005, 11:51:16
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How do I manipulate the random numbers in VIT's apc pack 1.4? I know from a little reseach that the numbers comes from DKMM_RSC. pbo file so it should actually be possibly to set whatever number I whant - but how? ;)
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Is it possible to contact the author or the authors of the DKM pbo? Or is it in the readme?
If not I'd say you'd have to change a few things in the scripting of the addon to get a single combo of numbers.
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You can use something along the lines of..
this setobjecttexture[0,"/DKMM_RSC/1.paa"]
Not sure about the first number, or the file extension, the number can be found with trial and error, the other can be found by depboing the DKMM_RSC.pbo file
- Ben