OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Blanco on 31 Jul 2005, 09:33:41

Title: An easy one...
Post by: Blanco on 31 Jul 2005, 09:33:41
Zayfod told me that in  ECP the sandbag objects  (eg : empty - objects - woodfence) are destroyed by default (no destroy sound) without crumpling up.
This allows AI to see & fire over sandbags, very usefull.

It would be nice if we could have the same sandbag without ECP.
I guess it's easy to do, we just need another config, no?

Is there someone who could make one, or point me in the right direction so i can  make it myself?





Title: Re:An easy one...
Post by: Dubieman on 01 Aug 2005, 17:29:49
What do you mean? Like a sandbag that when destroyed does not crumple up,  but stays in its original form?

If so, cool. I'd like to have my AI fire over the "wood fence". ;)
Title: Re:An easy one...
Post by: Blanco on 01 Aug 2005, 18:09:12
I already figured it out myself.  :)

http://users.telenet.be/blanco/BL_sandbag.pbo

It's in Empty/ objects / BL_sandbag, it's destroyed by default without crumpling or destroy sound.





Title: Re:An easy one...
Post by: Dubieman on 02 Aug 2005, 00:06:07
Well there you go. You've got one for addon beta testing, maybe.  :P :) :-\
Title: Re:An easy one...
Post by: Blanco on 02 Aug 2005, 01:08:43
Hmmm, I'm not an addonmaker, it's just a BIS object with a different config.

But something I needed for the AIcover script :)


Title: Re:An easy one...
Post by: frazbo on 13 Aug 2005, 23:24:43
wow that looks cool pretty much make a mission with that