OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: MythPro1 on 12 Oct 2002, 00:51:07
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I want to make the end mission truck drive seem like I am under attack by artillery how do i make Satchel Charges start underground unable to be seen and an activated trigger will blow them up?
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Better create gamelogics where you want to see the explosions, and when you want to see them use a trigger or something with this code:
bomb1 = "shell120" camcreate (getpos gamelogic)
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It works thanks a lot
:cheers: