OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Mikeyfish90210 on 24 Jul 2005, 12:25:49

Title: Retard unit
Post by: Mikeyfish90210 on 24 Jul 2005, 12:25:49
Is there a way you can make a unit sail through a waypoint without just randomly slowing down? Something i could type in his intialisation field perhaps? Thanks for any help  :D
Title: Re:Retard unit
Post by: Drwyd on 24 Jul 2005, 16:03:56
Place a trigger that detects your group, place it over the waypoint, make it type switch and syncronize it with the WP. Choppers will need a larger detect radius.
Title: Re:Retard unit
Post by: The-Architect on 29 Jul 2005, 22:07:18
Use the domove command.
Title: Re:Retard unit
Post by: macguba on 06 Aug 2005, 01:16:20
Not doMove but move, since move is a group command (doMove is unit) and waypoints are associated with groups.