OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: madmedic on 10 Jul 2005, 20:49:28

Title: Elevations in WRPtool
Post by: madmedic on 10 Jul 2005, 20:49:28
Is it possible to change the elevation in areas smaller than one cell?
(As in making fox holes, or trenches.)

If so, could someone give me a quick heads up on the technique?

Title: Re:Elevations in WRPtool
Post by: Planck on 10 Jul 2005, 20:52:54
You could try asking this at the  WrpTool Forums (http://flashpoint.nekromantix.com/cgi-bin/yabb/YaBB.cgi)


Planck
Title: Re:Elevations in WRPtool
Post by: vovi on 12 Jul 2005, 11:56:11
I seem to recall that someone released an island with half the normal cell size. (25 instead of 50 I think)

The texture cell were made smaller as a result meaning for more detailed textured landscapes.

However...

From what i've read, people who have tried have reported MASSIVE LAG, even on top spec systems. I dont know whether OFP can handle it smoothly.
Title: Re:Elevations in WRPtool
Post by: .pablo. on 26 Jul 2005, 06:31:45
Quote
From what i've read, people who have tried have reported MASSIVE LAG, even on top spec systems. I dont know whether OFP can handle it smoothly.

you can find the island here (http://ofp.gamezone.cz/index.php?showthis=8033), and yes, it does lag.  if you really want foxholes and trenches, your best bet is to find/make some custom foxhole/trench objects.