OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Jungle.Sniper on 04 Jul 2005, 16:13:48

Title: MORTARS
Post by: Jungle.Sniper on 04 Jul 2005, 16:13:48
does anyone know how to get mortars to fire at a target even if theres no actual target there [ethier by a trigger or a script]
Title: Re:MORTARS
Post by: ItsMeAgain on 04 Jul 2005, 16:19:46
For scripts try searching the script section in Editors Depot...

this could be something
http://www.ofpec.com/editors/browse.php?browseon=&browsewhat=2&category=2_2&subcategory=2_2&numreturn=25&displayformat=0&ofpv=1 (http://www.ofpec.com/editors/browse.php?browseon=&browsewhat=2&category=2_2&subcategory=2_2&numreturn=25&displayformat=0&ofpv=1)
Area Barrage With Real Shells for example...
Title: Re:MORTARS
Post by: 456820 on 04 Jul 2005, 20:16:53
i dont think hes looking artillery more like mortar soldiers firing their mortar rounds at targets then in that case use this (http://www.ofpec.com/yabbse/index.php?board=27;action=display;threadid=22918)
that actualy i used for grenadiers but it could be altered to use on mortar's
hope it helps
Title: Re:MORTARS
Post by: Fragorl on 04 Jul 2005, 23:38:19
Check snYpir's SP/MP support pack for a wide range of mortar selections. BTW, i'd swear that the spelling of 'mortar' has been changed in this thread....?