OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: DirTyDeeDs on 10 Oct 2002, 14:42:13
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i need to make the DEAD BODIES FADE away so theres no lag.
can someone point me in the right direction to find this info.
many thx [DirTyDeeDs]-TNT-KMI Kool Maps Inc.
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Lag ??? like in lagerbeer :o ;D or ... hmm, ya wanna delete the dead right away?!
Is that it? If so, just use the setpos command to put them underground instantly. :)
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Or use the
deleteVehicle unitname command,
so that they really aren't anymore present.
~S~ CD
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not a direct answer but some general lag tips I posted before .... of course the best answer is to use createVehicle and deleteVehicle.
- with careful positioning and playtesting you can often significantly reduce the number of units you need. Also you can use fewer units with higher skill.
- waypoints slow things down, so only have ones you really need
- triggers also. A trigger has to run all the time so use scripts whenever you can - they only run when you tell them to. Use logic to reduce the number of triggers you need
- aircraft are real a real problem
- vehicles are next: have as few types as possible ie if there are no US helicopters don't have 2 shilkas and 2 bmps defending the base, just have 4 bmps.
- lag is worst when there are lots of units close to the player. It's not so bad if they are far away
- it may help if you group static objects (tents, sandbags), not sure
- be pedantic about turning off background programmes (task scheduler, antivirus etc) ... but make sure you remember to turn them back on again later
- reboot before playing
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yeah, I recall some ">DeleteVehicle _X" trigger .... but can I recite it ??? ( ::) )
uuum, ( * ... * ) blank. well, anyho' Yer supposed to put a condition of some sort
and then all dead stuff will get deleted.
The activ. field must read :
"DeleteVehicle _x" Foreach ThisList
If its just a sweep trigger to spare the cpu or alike, just let it fire with a delay,
and let it cover the (now old and abandoned) battlefield. :)
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woops* seems I wrote this while you were posting, m8 :o ;D