OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: royalman51 on 27 Jun 2005, 15:34:23

Title: music
Post by: royalman51 on 27 Jun 2005, 15:34:23
How can i stop a music track when i have arrived at an other waypoint? example: I make two waypoints. At the first waypoint a song will start playing. How can I stop the music when i arrived at the other waypoint? ???  
Title: Re:music
Post by: qqqqqq on 27 Jun 2005, 15:55:33
3 fademusic 0

Won't work in Veteran mode because the player won't see the waypoints.   Unreliable in Cadet mode.  

Vet is much more fun than Cadet - try it.
Title: Re:music
Post by: THobson on 27 Jun 2005, 16:56:42
Rather than use a waypoint, instead put a trigger there that detects when the player has arrived in the area.  Group the trigger with the player.

Then use fademusic as multi q suggests
Title: Re:music
Post by: OFPfreak on 28 Jun 2005, 07:09:11
You can also go into the effects section of the trigger at your new waypoint that says "silence" in the music list wich will immediatly stop all the music playing.