OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: bedges on 25 Jun 2005, 13:37:14
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before i go and try it all out, i thought i'd ask.
i have dialogue which will basically recreate a tv screen type thing. if i create the graphical overlays at 1024 x 768, will they extend off the screen for players with 800 x 600 screen res, and worse, not extend far enough across for players with higher res?
edit - i tried it, it's fine. the question has changed...
i'm using the dialogue over a cutscene. if the escape key is pressed, the dialogue disappears, but the cutscene continues until escape is pressed again.
is there a way to detect the escape key being pressed, or alternatively if the dialogue is no longer displayed?
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I had a worry about this when making an intro when replacing the bourders with my own images...
But i found i did not have this problem if i used the RscTitles for the images, may be you could use this to create the TV screen.
more info for this can be found at the link below..
http://www.ofpec.com/editors/resource_view.php?id=773
cheers,
Phil
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You can chech whether the dialog is visible by chechking ctrlVisible for some 'solid' part of the dialog, like the background or something...
I have not used dialogs in ages but I have a vivid memory of using that method to restart some dialog if esc was pressed...
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perfect :) thankyou sir(s)!