OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Commando on 27 Apr 2005, 22:20:36
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Got some dialogues and a cas thingy in my mission but i don't want it to require bas_o because no units are used from tonahl pack at all.
anyways what is "bas_editorEastArm" its in one of the dialogue scripts like this
? local CAS : _target1 = "bas_editorEastArm" createvehicle _Tpos1
? local CAS : _target2 = "bas_editorEastArm" createvehicle _Tpos2
? local CAS : _target3 = "bas_editorEastArm" createvehicle _Tpos3
and i really want to change it to something BIS default or something like that, what is the object anyways? i checkd through readme files, and the Pdf file but i couldn't find it in any of them. any one plz help me out. :P
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Make a little test mission on desert island, createvehicle this bas_editoreastarm thingy and see what it is. :P
:beat: *Gets Shot* :beat:
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yeah i got it tested out, hehe i found it under bas isle misc or something, it was a invisible object that tanks could fire at, sort of like lesters invisible targets addon :)