OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: The-O on 21 Apr 2005, 00:31:40
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(First Post)
Anyways, I'm making a map for 1.46 (Gamespy compatable) and I need some help.
First of all, the idea:
Up to 3 players will start on the intro island part of Malden and must get to a one of a number of different places. I want this single place to be random. I think this can be done by grouping empty markers to an end trigger (Thanks Psych). I assume the same thing can be done for starting points?
Now, I will have 9 players with two blackhawk MG's, which will start on a very small island just to the north of the intro island on Malden. They will fly down to the intro island and hunt the 3 players.
My Troubles:
Getting it so only the resistance (those hunted) see the two points that they are starting from and going to. My friend (whom always says go to OFPEC, first time I have) said this would be difficult. I know how to remove the magazines off of the Resistance so they dont just shoot the hunters. The next thing I need to configure, that I can probably find out, is how to allow the players to choose the time of day in-game so they can try at day and night and such.
Any other problems I'll post here.
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read all the wonderful posts here on OFPEC, this place really is a jewel.
you know the-O someone like you should be in a clan, ever thought of joining one??
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all u do is place a ton of troops on the map set some to east some to west
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put a trigger down and set it to east present > end 1
then create two markers type empty
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join em up using the F2 or group, basiclly draw a line between em
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Guide to insert Night and Day selection
when you have done your mission do as follows:
Click in the top of your editor, and set the time to 12.00 (daytime)
go to your missionfolder
C:\Program Files\Codemasters\OperationFlashpoint\
Users\NAME\missions\MissionName.Here
Make a txt file and rename it to description.ext
In it you write:
titleParam2 = "DayTime:";
valuesParam2[] = {-12,-6,0,6};
defValueParam2 = 0;
textsParam2[] = {"Night","Morning","Day","Evening"};
Make a txt file and rename it to init.sqs
In it you write:
SKipTime Param2
don't forget to save your mission again after this.
And that's it :)
By Speeder 21vb.dk