OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: beretta on 11 Apr 2005, 18:57:27
-
how can i make units eject from a moving plane or helicopter
-
unitname action ["EJECT"]
Should work. If not....
unitname action ["EJECT", "vehiclename"]
Put either of them into a triggers init field ;)
-
I think that this must be In Scripting forum, not here...
-
Me thinks it should be in the general editing and scripting board aswell :P
-
THERE IS no triggers init
-
Try the On Activation field then.
Planck
-
the activation field takes it but he doent eject am making a zombie mission with this unit as a intro of a zombie ambush i need this to work >:(
-
Name your unit.....lets say his name is 'frank'
Name your vehicle....lets say the vehicle is called 'fred'
Then use:
frank action ["EJECT", fred]
In the triggers On activation field.
If you have the car already with the driver in then try:
fredd action ["EJECT", fred]
Planck
-
What type of vehicle is it you're using? Land or air? :P
-
greg147 am useing a air unit a UH60 i think
-
You may want to look in the editors dept for any good para drop scripts. They have some useful ones there ;D
-
greg do you know for any good para scripts and do you know for any good swat van models
-
berreta, read Greg's post. ---->Editor depot : best place in the world
since you've already got a swat van topic, no need to answer here. ;)
and this is gen. edting...
-
beretta, you should really try spending a day or two in both the addons depot and the editors depot, then spend another week in the addons section of ofp.gamezone.cz. then you will know what is out there for addons, and what people have made in terms of scripts and tutorials. esspecially tutorials.
sorry if i sound angry, it's hard to type something like this and sound calm. text just doesn't allow you to input tone like voice...