OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: 456820 on 10 Apr 2005, 14:43:10

Title: support machine gunners
Post by: 456820 on 10 Apr 2005, 14:43:10
okay this has been asked alot but its never been wht i wanted if you know what i mean.
i have a GL where i want a machine gunner to be and i want it to keep firing down into the base even if its not targeting anyone but still wants it to attack soldiers. how would i
i can set pos the gunner on the GL but how to make hime keep firing in long bursts like 7 rounds wait a second then another 7 rounds but only want him to do this for about 30 seconds then he shall return to formation
Title: Re:support machine gunners
Post by: 456820 on 10 Apr 2005, 14:49:49
what do ai target like game logics or markers i dont want to use addons
so can i make a ai target a game logic or marker then fire at it.
Title: Re:support machine gunners
Post by: macguba on 10 Apr 2005, 19:06:21
The best way to do this is to use the invisible target addon.     If you don't want to do that then you can get him to target objects in the base.   Or setPos objects just below ground and get him to target those.   He won't target a gamelogic.
Title: Re:support machine gunners
Post by: Tyger on 11 Apr 2005, 11:14:22
i've heard that invisible Hs work well.
Title: Re:support machine gunners
Post by: 456820 on 11 Apr 2005, 15:50:08
i tried that just didnt seem to work he targeted the h just didnt fire
Title: Re:support machine gunners
Post by: dmakatra on 11 Apr 2005, 17:00:40
i've heard that invisible Hs work well.
I think this is a myth. Maybe worked in 1.0 or something.

:beat: *Gets Shot* :beat:
Title: Re:support machine gunners
Post by: macguba on 11 Apr 2005, 17:08:27
The only thing invisible Hs are good at is helping choppers land.
Title: Re:support machine gunners
Post by: Tyger on 11 Apr 2005, 20:38:52
apparently ;D