OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: SneakyPete on 01 Apr 2005, 16:35:12
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How can I make an Intro that plays Music buts has the Game sounds turned down.
At the moment the vehicles drown the music out!
Any help would be appreciated
P
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0 fadeSound 0
instantly reduces the volume of the game sound to zero. When you want to switch it back on again you use:
0 fadeSound 1
The first number is the time in seconds before the volume reaches the level you specify with the second number. Volumes goes from 0 (nothing) to 1 (maximum volume).
But fadesound doesn't really allow actual fading in/out of the sound. It works like a light switch. Sound is either on or off. Any number higher than 0 will give you full volume (at least with the sound cards I've tried).
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wow that was quick.
duh so simple!
Thanks nominesine.
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5 minutes... I'm getting old, fat and slow ;D