OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: SafetyCatch on 31 Mar 2005, 16:20:23
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Hello there
I am trying to get the best quality results from PAATool and Textview, however I am still having some problems, for example my greens have a shade of purple in them and my blacks have a shade of blue, also the textures look extremely pixelated.
My question is how can I get the best results when I convert texture files, what am I missing? Any tips at all would be helpful, I'm also trying to convert files with transparency with limited success in the quality!!
Thanks :)
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Head on over to ofp.info and search for feer, he released a tool to convert to PAA/PAC with better results than TexView, perhaps that will help.
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Ok, I'll have a look thanks
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I have heard somewhere that if you avoid using pure white it will lessen or get rid of the pinkness.
I can't swear to this but you could try it anyway, try an off-white instead.
Planck
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There's hardly any white in my textures anyway, that's not the problem.
I've got version 1.1 of PAATool is there a newer version??
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no.......version 1.1 is it AFAIK.
I myself have never had this problem, but them I don't make many textures. ;D
Planck
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Well thats annoying :P
Anyone know what the best settings to put PAATool on for normal and transparent textures?
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Remember to use RGBA 5:5:5:1 format, makes the best textures with smallest size I always do that and I don't expirence bad textures they are acctualy very fine.
STGN
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Normally the quality of the texture is down to what format the picture is in before you use a tool.
Use 24-bit targa files (*.tga) for textures without transparency or 32-bit targa files for textures with transparency (or any opacitiy).
Then, use PAATool (its the best converter out there), and then:
For textures with no transparency: set it to RGBA 5:5:5:1
For textures with any transparency: set it to RGBA 4:4:4:4
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Ok thanks, I'll give it a go
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Hrm I'm getting nothing but crashes on RGBA 4:4:4:4 with transparent textures, any ideas?