OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: THobson on 29 Mar 2005, 19:50:24
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I have given an individual a {killed} eventhandler that causes a switchMove "CivilDyingVer2" that leaves them lying on their back. I then have a scene where they are setDammage 1. In another scene sometime later I revisit this person and I am sure I have seen them blink! As the switchmove comes after the setdammage could it be that the switchmove is bringing them back to life?
Is there a solution apart from losing the EH and allowing OFP to decide how they behave when they are killed?
Is this why most dead in OFP lie face down?
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I do know that if you impose the death switchmoves on a "living" unit, they will continue to blink (which makes sence since they are not dead, just laying down). But, this is the first I have heard of a "dead" unit blinking. Maybe you could try set damaging them to 1 again after imposing the switchmove (just to make sure). ;D
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Well it is dark and it is a fleeting glimse, but I am pretty sure it was a blink