OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: THobson on 29 Mar 2005, 19:50:24

Title: Dead People watching
Post by: THobson on 29 Mar 2005, 19:50:24
I have given an individual a {killed} eventhandler that causes a switchMove "CivilDyingVer2" that leaves them lying on their back.  I then have a scene where they are  setDammage 1.  In another scene sometime later I revisit this person and I am sure I have seen them blink!  As the switchmove comes after the setdammage could it be that the switchmove is bringing them back to life?

Is there a solution apart from losing the EH and allowing OFP to decide how they behave when they are killed?

Is this why most dead in OFP lie face down?
Title: Re:Dead People watching
Post by: Raptorsaurus on 29 Mar 2005, 22:36:33
I do know that if you impose the death switchmoves on a "living" unit, they will continue to blink (which makes sence since they are not dead, just laying down).  But, this is the first I have heard of a "dead" unit blinking.  Maybe you could try set damaging them to 1 again after imposing the switchmove (just to make sure). ;D
Title: Re:Dead People watching
Post by: THobson on 29 Mar 2005, 22:52:56
Well it is dark and it is a fleeting glimse, but I am pretty sure it was a blink