OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Jim666 on 29 Mar 2005, 17:28:01
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Ok, ive got a trigger, and ive got it set to activate at a certain time. 5400 seconds in this case (Dont ask..)
I want this timer to stop after another trigger or a script is activated. is that possible and if so how would i go about doing this?
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init.sqs
timeDone=false
stopTime=false
Trigger 1
Countdown: 5400 5400 5400
Condition: as you like
On Activation: timeDone=true
Trigger 2
Condition: timeDone and (not stopTime)
On activation: as you like
Trigger 3
Condition: as you like
On Activation: stopTime=true
Note that OFP does not count time accurately: a second in the game is not necessarily a second in the real world. Experiment to get what you want. Try using a dayTime command rather than a trigger timer.