OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Exaercase on 27 Mar 2005, 20:30:58

Title: Blood and Bleeding Manage
Post by: Exaercase on 27 Mar 2005, 20:30:58
Hello,

   After use of snYpir Blood Addon V1.41[/i] i realize this AddOn do more bleeding in function of the Wound Severity. So i ask me is it possible to do an addon that manage bleeding, in fact that do Life Point decrease until you heal to a Medic and That do that the Medic DON'T CURE INJURIE beacause it's not realist when you have a major wound (Broken Arm or leg) it's not a in combat you could heal that. In Fact the ONLY ROLE of the MEDIC is to STOP BLEEDING.

  Thx in advance :)
Title: Re:Blood and Bleeding Manage
Post by: greg147 on 27 Mar 2005, 20:36:24
As far as I know, the ECP mod have something added to the game so when you are shot, a new option comes up, 'first aid', on the action menu. If you don't do this soon, you will die of blood loss. First aid doesn't heal you completely, but it stops you dying long enough to get to a medic.  8)

Medics still magically heal you completely, but if this game was realistic, when you get shot in the leg you would lie there with a medic next to you until a chopper evac came along, then you would be ferried out of the warzone into a hospital for 4-6 months.
Not very fun.  ;)
Title: Re:Blood and Bleeding Manage
Post by: Exaercase on 27 Mar 2005, 20:58:01
You are rigth  ;)
Title: Re:Blood and Bleeding Manage
Post by: Olle Stolpe on 27 Mar 2005, 21:32:18
Could anyone make a 4-month-hospitalize-script?
Title: Re:Blood and Bleeding Manage
Post by: Dubieman on 28 Mar 2005, 06:21:10
_player1 setpos (getpos hospitalbed)
~4000000
_player1 action ["Therapy"]
~2000000
_player1 setpos (getpos returntoaction)


Greg147 has already said it so I'll add that Armsty (or dmaktra, spelling might be off) is trying to restart the More wounds and less death project. In scripting ideas. And the whole project sounds awesome.
 ;D
Title: Re:Blood and Bleeding Manage
Post by: dmakatra on 28 Mar 2005, 11:00:06
Ya, but I need voice actors and at least one animator. And the recruitment depot's down (*hint* ;) ;D)

:beat: *Gets Shot* :beat: