OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: cirkut5732 on 25 Mar 2005, 19:06:49

Title: wrptool question
Post by: cirkut5732 on 25 Mar 2005, 19:06:49
First I know Im posting this in the wrong forum but I get a faster response here. So my question is Im making a mod and I prefer putting all my objects and buildings in wrptool, (less lag) but I cant seem to find some of the objects like fire, flag, m2machine gun, just the small things, camera, bottles, tables, Ive unpbo'd every pbo I thought I need but cant find any mapfact objects or regular objects, just fences buildings, Also no vehicles too
Title: Re:wrptool question
Post by: THobson on 25 Mar 2005, 19:30:15
A man was walking down the street late at night and saw a drunk on his hands and knees under a street light.  The man asked the drunk what he was doing and the drunk replied that he was looking for his house keys.  The man asked where the drunk had lost them and the answer was: down the street over there.  So the man then asked the drunk why he was not looking over where he had lost them and the drunk answered, well there is no light over there.

You may get a faster response here - but will it be of any use?
Title: Re:wrptool question
Post by: bedges on 25 Mar 2005, 19:46:20
heheheh, a gentleman of many talents.

i salute you sir :)
Title: Re:wrptool question
Post by: h- on 25 Mar 2005, 20:03:37
;D
Nice one THobson...

I really don't see the question in that first post though...
You want us to guess what you have not unpboed ???

I'll try to be a 'nicy' though:
All I can say that almost all BIS objects/vehicles/etc are in OFPfolder/DTA/Data3D.pbo and in OFPfolder/resistance/AddOns/O.pbo...
Some vehicles are in Resistance/AddOns folder..

Don'k know about mapfact objects or such...
Title: Re:wrptool question
Post by: cirkut5732 on 25 Mar 2005, 22:35:04
Ya again sorry for posting here, but last time I posted on the other forum it took 4 days this one took 2 hrs, And no I dont want you guys to tell me wich ones I didnt pbo, Iv pbo'd EVERY SINGLE
pbo I could find and I even have the object list that someone made to change the language so I knew what everything was, And there are no vehicled, weapons, flags, fires, targer practive objects, nothing like that, I will post on the other forum too, Again SORRY i posted here
Title: Re:wrptool question
Post by: Planck on 25 Mar 2005, 23:32:14
I wouldn't post again elsewhere, you should only have one post per question.
Ask a moderator to move this one for you.

All the original game models are contained in Data3d.pbo, and the Resistance ones are in O.pbo.....as HK has already said.

Models added by updates before Resistance came out are in the Addons folder, including a flag pack.

If you have De-PBO'ed these already, then that is about it really.


Planck
Title: Re:wrptool question
Post by: cirkut5732 on 25 Mar 2005, 23:53:17
Thanks for the advice Planck I wont post again and will remove this post when i get home from work in 3 hrs, And ya I have all the pbo's unpbo'd and I put down every single O object and there all signs? so I dont know Ill look again, I really just need the vehicles and m2machine guns and fires and flags but Ill find em If you say they are there then they are,
Also thank you alot Planck youve answered alot of my questions in the past month you and Mcguba have been the best!!!!
Thanks again
Title: Re:wrptool question
Post by: Planck on 26 Mar 2005, 00:03:15
You do know that you can't place vehicles on a .wrp file successfully?


Planck
Title: Re:wrptool question
Post by: cirkut5732 on 26 Mar 2005, 02:09:45
Actually no I didnt know that< I was just gonna try because Im building a ral big army base with LOTS of stuff because I always found OFP to be barren and void of objects and people, DOnt get me wrong I LOVE THE GAME its almost 5 years old and NEVER been unistalled, I found placing to many objects within the mission editor led to serious FPS issues even tho I own a 3 month old Alienware. So I was thinking maybe placing them in the wrp would create less lag, I could be dead wrong just trying to find a solution. Also can I add fires and flags and still have the ability to change the inflame properties and change flag texture, Probably not huh, Sounds like my map will never come together how I want it........