OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: pazuzu on 25 Mar 2005, 00:06:54
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I'm having a little trouble with planes that seem to wander from their waypoints. I'm making an air map & I have all enemy aircraft with about 5 "Move" waypoints & ending with a "Cycle" waypoint. In the first WP of each aircraft I have the settings "Openfire/engage at will" & "Combat".
Looking at some other missions I see that sometimes the author will not use a "Cycle" WP but instead just delete the WP thats over the unit & click another WP over it linking it to the last "Move" WP so that there are only "Move" WP's all linked together & no "Cycle" WP.
I was wondering what the difference is?
Is one more reliable than the other?
I've looked at alot of tuts on waypoints...just wondered if you guys had any advice?
Thanks.
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You need to have a Cycle waypoint to make them repeat their route. Planes and helicopters do seem to have a mind of their own. In fact they have an aversion to high ground. I suggest you look at what they are doing in your case and see if that could be your problem.
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Planes in particular sometimes have trouble hitting a waypoint: they circle round and try again, miss, try again, etc, etc.. Try moving the waypoints a little.
Also, waypoints too far apart can cause problems. The solution is just to experiment.
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Be warned that an aircraft must be within 500m of a waypoint to activate it. That includes vertically, so if your aircraft are flying above that they won't hit any waypoints ;)
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That's news to me...
I have a C130 flying around the map with just 4 WPs & at an altitude of 2000 meters & it doesn't have much trouble eccept for circling sometimes. The C130 never dissapears like the SU27 seem to & they fly at 1000m.
Thanks for the reply.