OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Pr0ph3t on 22 Mar 2005, 05:50:45
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I'm trying to make it so that a trigger detects weither a campfire is light or not. But campfire inflame false doesn't work. Is there another line I can toss? :o
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campfire inflame false will make a lit fire go out. What you need is:
inflamed fireplace
Operand types:
fireplace: Object
Type of returned value:
Boolean
Description:
Check if fireplace is inflamed (buring).
Example:
inflamed fireplaceOne
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THIS SOLUTION DID NOT WORK FOR ME ALTHOUGH IT WOULD FOR LATER VERSIONS OF OFP.
I am not sure what the correct thing to do here because I accidently opened another thread that is getting many responses.
Thank you MODS for cleaning up my mess :P