OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Pr0ph3t on 22 Mar 2005, 05:50:45

Title: QUICK-ee --> Detect unlit campfire
Post by: Pr0ph3t on 22 Mar 2005, 05:50:45
I'm trying to make it so that a trigger detects weither a campfire is light or not. But campfire inflame false doesn't work. Is there another line I can toss?  :o
Title: Re:QUICK-ee --> Detect unlit campfire
Post by: THobson on 22 Mar 2005, 07:04:03
campfire inflame false will make a lit fire go out.  What you need is:

inflamed fireplace

Operand types:
fireplace: Object
Type of returned value:
Boolean
Description:
Check if fireplace is inflamed (buring).

Example:
inflamed fireplaceOne

Title: Re:QUICK-ee --> Detect unlit campfire
Post by: Pr0ph3t on 27 Mar 2005, 21:02:12
THIS SOLUTION DID NOT WORK FOR ME ALTHOUGH IT WOULD FOR LATER VERSIONS OF OFP.

I am not sure what the correct thing to do here because I accidently opened another thread that is getting many responses.

Thank you MODS for cleaning up my mess :P