OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: 456820 on 21 Mar 2005, 10:11:29

Title: cam create
Post by: 456820 on 21 Mar 2005, 10:11:29
how do i go about cam creating a shell 120 and set positioning it on a tank so it damages the tank and also set positioning it on a game logic and or markers
Title: Re:cam create
Post by: bedges on 21 Mar 2005, 10:59:14
for named objects/game logics

Code: [Select]
shell_name = "shell120" camcreate getpos named_object
for markers

Code: [Select]
shell_name = "shell120" camcreate getmarkerpos "named_marker"  
Title: Re:cam create
Post by: 456820 on 21 Mar 2005, 12:11:11
what does the shell_name part is that needed does that just name the shell
Title: Re:cam create
Post by: nominesine on 21 Mar 2005, 12:29:36
shell_name is any name you assign to your shell. Choose freely. You can name your shell pamela_anderson if you want.  ;D
Title: Re:cam create
Post by: Pr0ph3t on 21 Mar 2005, 13:30:53
isn't it shell125 d00ds?
Title: Re:cam create
Post by: Planck on 21 Mar 2005, 19:58:14
Take your pick.......shell73, shell105, shell120, shell125.....whatever takes your fancy.


Planck