OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: 456820 on 21 Mar 2005, 10:11:29
-
how do i go about cam creating a shell 120 and set positioning it on a tank so it damages the tank and also set positioning it on a game logic and or markers
-
for named objects/game logics
shell_name = "shell120" camcreate getpos named_object
for markers
shell_name = "shell120" camcreate getmarkerpos "named_marker"
-
what does the shell_name part is that needed does that just name the shell
-
shell_name is any name you assign to your shell. Choose freely. You can name your shell pamela_anderson if you want. ;D
-
isn't it shell125 d00ds?
-
Take your pick.......shell73, shell105, shell120, shell125.....whatever takes your fancy.
Planck