OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Woodpeckersam on 19 Mar 2005, 08:06:44

Title: I know how to add music but..
Post by: Woodpeckersam on 19 Mar 2005, 08:06:44
Hi all! ;D I know how to add music but (and i dont know where to put this topic) do anyone know any good music that goes well with operation flashpoint? Thanks for your help ;) :thumbsup:
Title: Re:I know how to add music but..
Post by: Grunt249 on 19 Mar 2005, 13:03:12
If you are placing music in your missions, try to do it the same way films do. Pick a song that fits the situation, something that sets the mood. If you are showing a sad cutscene, you probably don't want Bobbie McFerrin's "Don't Worry, Be Happy" playing. And if you are playing the music during the mission where the player is a fighter pilot in the middle of attacking a heavily-defended base, then Pachelbel's "Canon in D Major" is probably a poor choice.


An example:

Action scene, you are Vulcan gunner defending against several nasty bombers....AC/DC - "Big Guns"

Music choice is loud, sounds well even over roaring vulcan. Good tempo and beat, just the right BPM I think. Song title also matches the situation, 'Big Guns'. Popular band, very few would not like this kind of song.
Title: Re:I know how to add music but..
Post by: Woodpeckersam on 19 Mar 2005, 16:27:45
If you are placing music in your missions, try to do it the same way films do. Pick a song that fits the situation, something that sets the mood. If you are showing a sad cutscene, you probably don't want Bobbie McFerrin's "Don't Worry, Be Happy" playing. And if you are playing the music during the mission where the player is a fighter pilot in the middle of attacking a heavily-defended base, then Pachelbel's "Canon in D Major" is probably a poor choice.


An example:

Action scene, you are Vulcan gunner defending against several nasty bombers....AC/DC - "Big Guns"

Music choice is loud, sounds well even over roaring vulcan. Good tempo and beat, just the right BPM I think. Song title also matches the situation, 'Big Guns'. Popular band, very few would not like this kind of song.

Yeah i know that, all m asking is that do any9one know any good music sites i could goto for music.. thanks anyay m8! :) ;) :thumbsup:
Title: Re:I know how to add music but..
Post by: Dubieman on 19 Mar 2005, 18:38:41
Search free music sites.

But I doubt you'll find whole songs. The only free stuff I find is not more than 10 secs of sounds. The best place for full songs is your own collection of CDs or .mp3s.  :P

Title: Re:I know how to add music but..
Post by: Woodpeckersam on 19 Mar 2005, 20:56:35
Thanks for the help guys.. luckily i found some musics site to use so thanks for trying to help me anyway! :)

http://c.1asphost.com/evenvince/midi.html#sound
Title: Re:I know how to add music but..
Post by: AK-Chester on 20 Mar 2005, 13:41:02
There's lots of sites offering free music downloads. Here's just two:

http://www.soundclick.com/
http://www.vitaminic.com/

Be prepared to dig through a whole bunch of trash for a few pearls though.  ;)
Title: Re:I know how to add music but..
Post by: Woodpeckersam on 20 Mar 2005, 16:17:28
Kool thxs! :)
By the way.... what kinds of music genres would be used in OFP?? Rap, classical.. i just wanna know what is mostly used u see and i know that music should vary on different ocassion so  there is no need to tell me that :) ;) :thumbsup:

Thxs in super advance.
Title: Re:I know how to add music but..
Post by: The-Architect on 20 Mar 2005, 22:13:00
Most people have a hard on for Rock mate. I don't but most do. You can't go wrong with a bit of Rock.
Title: Re:I know how to add music but..
Post by: Dubieman on 22 Mar 2005, 04:59:02
Classical/less rock for presenting peaceful things or civvie things. Heavier rock or metal for battles and rap is a big no no in my book. I can hear enough in the city to......
I don't think it fits. ;)

Its usually what fits for you. If I ever want to try a song without making it a .ogg and making a .ext, I'll use my comp CD player in the backround and hit play then play the part of the mission that the music applies to.