OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: marcus3 on 12 Mar 2005, 22:43:20

Title: gun on table
Post by: marcus3 on 12 Mar 2005, 22:43:20
is there a way to put a gun on a table or something?
i saw this in some screen shot but cant find it now.
Title: Re:gun on table
Post by: marcus3 on 12 Mar 2005, 22:44:23
dammit i put 2
Title: Re:gun on table
Post by: greg147 on 12 Mar 2005, 22:50:57
http://www.ofpec.com/editors/browse.php?browseon=&browsewhat=2&category=2_8&subcategory=2_8&numreturn=25&displayformat=0&ofpv=1&searchstring=weapon+vehiclecreate&searchwhat=2&searchlevel=1&searchopts=

 ;)
Title: Re:gun on table
Post by: Tomb on 12 Mar 2005, 22:52:59
dammit i put 2

sprout yer posts? eh  ??? :o ;D try the delete button m8 :)



as for the Q :


create the weapon with a wp holder ("invisible crate")

 ;) W1="WeaponHolder" createVehicle Getpos G1; W1 addMagazineCargo ["M16",4]; W1 addWeaponCargo ["M16",1] :-*

then: simply use some object or trigger named "G1", and then you can setPos the W1 upwards.

W1 setpos [getpos G1 select 0, getpos G1 select 2, 7]    ...where 7 is 7 meters up 8)
Title: Re:gun on table
Post by: sharkyjoe on 12 Mar 2005, 22:53:14
In the intialization field of gun use this set/GetPos script

here ya go

this setpos[getpos this select 0, get pos this select 1,(getpos this select 2) +0.7]

 Unfornately you have to mess around with the last number{+0.7} a bit to have the gun look right on table.
My advice copy this snippet down some where cause one always comes back to it eventually. It's good for putting gaurds in towers,  big sandbag Fortress,..ect.
Title: Re:gun on table
Post by: Flauta on 13 Mar 2005, 01:41:47
just adding

w1 setpos[(getpos this select 0),(getpos this select 1), X]
change the X for any number, it is in meters, the distance from the ground (I guess  :P)