OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Plane on 20 Feb 2005, 13:17:33
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I'm making a mission with tons of lights, and include a script to make them flash with the sequence. I name the lights by "L#" (# means a number)
Such as L1,L8... Now in the script i want to use the name to let them on or off.
So I tried this:
Format["L%1", _x] inflame truebut it raise a error: Type string, expect object
so is there a function or a way to convert name to object
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Try:
{call format["L%1 inflame true",_x]} forEach (arrayof all the lamps)
or if you have a loop where the counter is _i try:
call format["L%1 inflame true",_i]
This is not guarnteed. but experiment with creating a string that contains the instruction you want and then use call
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Thank you,THobson
Solved
:thumbsup: