OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: greg147 on 19 Feb 2005, 20:20:45

Title: Talking with no sound
Post by: greg147 on 19 Feb 2005, 20:20:45
Hi all,

How do you make a units mouth move (as in talking) without him actually saying anything via trigger?
Is it possible?  :P

Thanks
Title: Re:Talking with no sound
Post by: Tyger on 19 Feb 2005, 20:46:12
you can do

Code: [Select]
unit switchMove "EffectStandTalk"
or just make a sound file, use Wav2Lip, and then not put the wav file in your mission folder.
Title: Re:Talking with no sound
Post by: Dubieman on 19 Feb 2005, 20:52:36
Setmimic, use original OFP sound files, make your own .lip files from .wav (like Tyger said).

Setmimic doesn't actaully make the guy talk, but sets a facial expression. :P
Title: Re:Talking with no sound
Post by: greg147 on 19 Feb 2005, 21:07:35
@Tyger

Yeah, I tried that before. Thats my 'if talking doesn't work i'm gunna use this' backup plan   ;D

Thing is, I have a close up conversation, and it looks abit strange without the guys mouths moving.  :(

@GuiltyRoachKiller

With the making my own sound files, I have a slight problem. I don't have a microphone  :-[
So I can't do that (unless anyone knows another way)

As for setmimic, I might try that. Does that just make the guy smile etc, or does it do something else  ;)
Title: Re:Talking with no sound
Post by: macguba on 19 Feb 2005, 21:07:58
For talking, use switchmoves and wav2lip.   setMimic - which is pretty crap - is better for when the character is listening.
Title: Re:Talking with no sound
Post by: greg147 on 19 Feb 2005, 21:12:29
Aha.

OK, so I have a lip file taken from a de-pbo-ed red hammer mission (I don't really care about voices yet)  ;)

How would I put that into one of my missions?  :-\

Title: Re:Talking with no sound
Post by: macguba on 19 Feb 2005, 21:13:58
Read the wav2lip tutorial/documentation.   I suspect you need a sound file, even if its fake.
Title: Re:Talking with no sound
Post by: Dubieman on 19 Feb 2005, 23:44:02
As Mac said, setmimic is crap for talking. And not having a mike, you can only take sounds and covert to .lip.

Then it all goes through the Description.ext  and is called by:

loon12 say "SV0012"

If that's any help, plus read anything and everything on sound. Try the threads in the sound & cutscenes section, there is a good sticky in there. ;)