OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Flauta on 02 Feb 2005, 19:07:31
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Hi there, Im making a mission that uses lots of ambient songs... ::)
but i dont know if it is maybe possible to ;D ;D:
*Start/Stop Music whenever a Tigger is activated
*Reduce, Incrase Music Volume Whit a tigger or an action...
Im newbie on scripting :-\... but i get it a little whit Description.ext so tell me!!!!
Tanks Anyway ;)
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Look in the Editor's Dept. - Online references - Commands
Look for musicVolume and fadeMusic
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Hey
To start music, either choose it in the trigger or in the init field type playmusic "track1" or whatever. To end it, do what I do, just fade the music out using 5 fademusic 0 . Five being the time it takes to fade out, zero being the volume (0-1 one being the loudest).
Then when you goto start a new peice of music, choose the music or type playmusic "track2" and the type 0 fademusic 1.
eg:
To fadeout:
5 fademusic 0
To start a new track:
Playmusic "track2"; 0 fademusic 1
(O'Neil