OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: merby1 on 02 Feb 2005, 03:36:52

Title: Delay the attack by a timer?
Post by: merby1 on 02 Feb 2005, 03:36:52
Hi, I'm makeing a multiplayer mission where a counter attack moves in on a trigger. I don't want them all to move in at once tho. So how can I make some of the attacking forces wait 20 seconds for egsample before they move out.

Thanks.
Mark
Title: Re:Delay the attack by a timer?
Post by: Triggerhappy on 02 Feb 2005, 04:10:03
there are 2 ways you could do it:
1) make a script that execs in the trigger and has a 20 sec delay
2) make a sencond trigger activated by a boolean variable made by the first trigger, with a 20 sec delay
Title: Re:Delay the attack by a timer?
Post by: Sui on 02 Feb 2005, 10:02:56
3) Put a 20 second delay in the min/max/mid fields of the units waypoints ;)