OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: -=Tumble_Dry=- on 25 Jan 2005, 18:49:20

Title: Help using MusicFade command
Post by: -=Tumble_Dry=- on 25 Jan 2005, 18:49:20
Hi,

I have a mission that uses one of Seventh's songs in it, and I dont know to use the fade command for BIS orginional songs.

Do i have to make  a script or can i do it in the activation feild?
Title: Re:Help using MusicFade command
Post by: nominesine on 26 Jan 2005, 08:00:28
Both varaiants is possible. In a script or a triggers/waypoints activation field you write:

* fadeMusic **

* = The number of seconds you want the fade to take (= being instant)
** = The volum of the sound after the fade (0 is silent 1 is full volume)

Example:

5 fadeMusic 0

This fades the music to zero volume in 5 seconds, starting when the trigger fires.
Title: Re:Help using MusicFade command
Post by: rhysduk on 27 Jan 2005, 12:15:22
Another, alternative and (i find) an easier method of fading music in OFP, is to use Goldwave!

It has plenty of features to spice up your OFP sounds / music, and is easy to use.

Rhys