OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Wildebeest on 24 Jan 2005, 12:29:42
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Hi!
I have thought some about the sounds the weapons, addons and original, make in the distance. They don't sound like in real life I think. Maybe you could make a script that changes the sound of the weapon when you're far away from it. Making it sound like the distant fighting in Band of Brothers or Rwanda Hotel or whatever. Like with an echo or something. Probably not easy to do, but anyway.
:gunman: *blam* *blam* *blam* *pop* *pop* *pop*
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The sound of the weapon is a property of the addon. Hence, itÂ's impossible to change with script. You need to change the addon itself. But your basic problem is a game engine limitation.
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Many addons have better sounds for their weapons, although that isn't true for all of them. JAM2 is a great weapon addon, and has decent sounds. It has replacements for all the default BIS weapons, save pistols and some more obscure ones.
There are also various sound replacement packs, that replace the default BIS sounds in all missions. I think the latest one is by Chammy, and it is pretty good from what I hear. Try searching for it, or just PM chammy.
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Hmm.. Might look a bit messy, but..
If you make the guns silent, but have a fired eventhandler thing (form the config) that plays the sound depending on player's distance from the gun..
Although this won't work in MP (Theres multiple players, and it will mess up0
Things like the Y2K3 mod (excelent mod :)) replace all weapon sounds.. and models.. ;)
- Ben