OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Terox on 20 Jan 2005, 18:10:23
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is it possible to have multiple maxspeeds for different allvehicle\landvehicle\man classes
this is a mod main config.cpp editing question, not a config within an addon pbo
the idea is
to have say 3 classes of man
Light (recon)
Medium (assault)
Heavy (defence)
the class attributes change the number of weapon slots they have, their armour values, their camouflage etc
this is to simulate, say a unit has been kitted out for a recon patrol, or a fighting patrol or a unit on security detail around say an embassy
The camouflage, body armour values are obviously easy to change, however initial testing has shown that adding a "maxspeed" entry to the unit doesnt seem to have any effect on their running/sprinting speed
Does anyone know if you can have different movement speeds for the units, and if so how did you do it??
thanks in advance for any help offered
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oops missed this thread
http://www.ofpec.com/yabbse/index.php?board=13;action=display;threadid=20730 (http://www.ofpec.com/yabbse/index.php?board=13;action=display;threadid=20730)
havent checked this out yet
It works fine, need to do copies of the cfgmanactionsmc and rename them to have differing unit speeds within 1 addon pack