OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: kobay on 20 Jan 2005, 14:33:40

Title: destroy map objects
Post by: kobay on 20 Jan 2005, 14:33:40
Sorry GI

i've seen the post that explain how to destroy a map object

i know to use the iD number but i dont know the sintiax to insert trigger

some one can tell ::)

TNKS ;)
Title: Re:destroy map objects
Post by: dmakatra on 20 Jan 2005, 15:08:44
object XXXXXX setdammage 1

is the syntax. But I guess this wasn't what you wanted to know... Can you get a bit clearer?

:beat: *Gets Shot* :beat:
Title: Re:destroy map objects
Post by: kobay on 20 Jan 2005, 15:18:39
Thanks

I think it is right but is the number ti insert

it will be "xxxx" or simple

sorry but have a moment of empty memory

PS i'de like to destroy a bridge

TNk again
Title: Re:destroy map objects
Post by: dmakatra on 20 Jan 2005, 15:24:26
You click the "show ID" button in the editor and zoom in quite close.

:beat: *Gets Shot* :beat:
Title: Re:destroy map objects
Post by: macguba on 20 Jan 2005, 15:25:22
In the mission editor click on the button "Show IDs" and zoom in really close.    Sometimes you need to Preview the mission to be sure which ID number refers to which object.

It only works if you have Resistance or GOTY.
Title: Re:destroy map objects
Post by: kobay on 20 Jan 2005, 15:31:05
OK

THANKS AGAIN :D