OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: kobay on 20 Jan 2005, 14:33:40
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Sorry GI
i've seen the post that explain how to destroy a map object
i know to use the iD number but i dont know the sintiax to insert trigger
some one can tell ::)
TNKS ;)
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object XXXXXX setdammage 1
is the syntax. But I guess this wasn't what you wanted to know... Can you get a bit clearer?
:beat: *Gets Shot* :beat:
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Thanks
I think it is right but is the number ti insert
it will be "xxxx" or simple
sorry but have a moment of empty memory
PS i'de like to destroy a bridge
TNk again
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You click the "show ID" button in the editor and zoom in quite close.
:beat: *Gets Shot* :beat:
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In the mission editor click on the button "Show IDs" and zoom in really close. Sometimes you need to Preview the mission to be sure which ID number refers to which object.
It only works if you have Resistance or GOTY.
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OK
THANKS AGAIN :D