OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: OFPfreak on 01 Jan 2005, 03:25:20
-
Is there any missions that have been designed especially for the ECP mod? Im not saying their should be missions in the download but like some official/unoffical made missions especially designed for the ECP mod. I just downloaded it yesterday. Its awesome, especially the next version.. cant wait for it!
-
i think all of the addons (on ofpec) have a list of missions (on ofpec) that use that addon...
-
uh.. but ecp is, I think, different. I dont think it has that.
-
ECP is like a big script that is applied to every OFP world place. You can't really say its an addon, cause you can beta a mission and a person without ECP can play it even if you made with ecp editor and ECP on and stuff.
So ECP is kinda like an option, if you want all these new and improved things, you can play with them. OR like turning on veteran mode or cadet mode, that kinda change I suppose you could compare it to. :P
Better wait for an actual ECP person to respond, they always have the right answer. ;)
-
I know.. its just like an editors addon with extra objects with houses and trees and stuff while you can play it without the addon. But I mean if there are any missions specifically designed to play usins ECP. ;)
-
probably not because:
1)its optional
2)(no offense to ECP) its just eye candy really
-
AWWW what the hell... I got 1 of my 200 games called desert combat and it has some of the same sounds in ecp. ECP either copied these sounds or the realism in games is overgrowing..,talking about realism, hl2 has awesome graphics, if anyone plays it, but I shouldnt talk about other games or this treat will be deleted
-
OFPfreak
It seems you don't understand.
It doesn't matter what missions you play when running ECP, the ECP effects......explosions, sounds etc. ...will be used.
If you run the same mission again, without ECP then those effects will not be there.
You don't need special missions for ECP, any mission you play with ECP will have these effects applied.
Unless of course the mission switches some ECP effects off beforehand.
Planck
-
I was going to make a mission that could only played with ECP, because it sort of has a natural HALO feature. What I mean is, if you eject, you automaticaly start to freefall with an 'open parachute' option. I was going to use that, but it wouldn't work very well without ECP. :-[
-
probably not because:
1)its optional
2)(no offense to ECP) its just eye candy really
ECP is actually quite more than just FX, especially in the new version. It adds much more than just effects.... ;)
-
Even the present version of ECP is much more than just effects.
To cite an example, there is the debug console......very handy.
Adding stray soldiers to the group via the action menu is another non-effect.
Anyway......enough of that ::)
Planck