OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: loki00000 on 30 Sep 2002, 22:29:51

Title: proximity detect
Post by: loki00000 on 30 Sep 2002, 22:29:51
im trying to creat two triggers at which once an object enters, one point is scored. object name is ball, and two triggers are the "goals" the over al objective is a tank soccer field. thanks.
Title: Re:proximity detect
Post by: icarus_uk on 30 Sep 2002, 23:26:27
The syntax for activating when a unit is in a trigger is;

ObjectName In ThisList

If you are using an object though, you must set the trigger to be activated by "Anyone present" in the top section for it all to work.
Title: Re:proximity detect
Post by: loki00000 on 01 Oct 2002, 10:31:19
if i set the object to side resistance, thll work if i say detect resistance, right? also, how do i set the int to mark one point each time the care enters and not repetedly for how ever long its there. i have the object (jeep) set to respawn in center after pont, but the time during delay causes multipule points to be scored somtimes.