OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: dius on 26 Dec 2004, 22:09:49

Title: Problem with Host/notHost
Post by: dius on 26 Dec 2004, 22:09:49
Hello
I have a problem with a script.
if i use the script as Host/server, the script is ok.
But if i use it on another server, the Crewmans (wk1,wk2,wk3) dont get in Tanks (ari1,ari2,ari3)!?

Code: [Select]
.......
wk1 moveinGunner Ari1
~1
wk2 moveinGunner Ari2
~1
wk3 moveinGunner Ari3
~15
Ari1 dotarget ziel
~0.5
Ari2 dotarget Ziel
~0.5
Ari3 dotarget Ziel
~2
.............
Code: [Select]

This script was startet with an addaction entry from the player


 ???
Title: Re:Problem with Host/notHost
Post by: Artak on 26 Dec 2004, 23:41:42
scripts started with addaction are always local to the one who used the action. There's a great many topics about this in the multiplayer board