OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Mr.Peanut on 21 Dec 2004, 15:28:11
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I have tried using the Say command with game logics and it does not seem to work. Can anyone verify this?
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I just checked that, and it works fine for me.
A game logic can "speak" like everything else, even a static object can.
:)
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Thanks,
I must have set the sound playback volume too low in my description.ext
Nope. That wasn't the problem. Game logics speak in all my tests, but the instance of a logic following a falling player does not work. Strange.
Found another solution.